
The South Towne Expo Center was the location for the 2017 Salt Lake Gaming Con. This is the third year of the convention and all have been at the same location. Last year shortly before the convention Salt Lake Comic Con took on part ownership of the convention and there were differences I noted where this convention was better with the input of their experience. But, the gaming was in the forefront, or more in lines with the layout, what bracketed this event.


There was pinball (no quarters required). Around two dozen machines were set up back-to-back and there was competition play taking place. In my younger days this was more my style of arcade play and there were machines that I remember playing. There were even analog games dating back to the fifties. And, if you are fan of the pinball experience, they even had Captain Fantastic.

There were other games available s people brought some favorites, or borrowed from the library of games provided by SaltCon. It didn't look like SaltCon had brought their whole library, but there was a large selection of games that people were not left with walking away without something.

Virtual Reality was represented by at least a half a dozen locations in the middle of the floor. They were mixed in with vendors covering what participants were looking for. Along with electronics and games was merchandise to remember the convention and to promote particular kingdoms of the greater realms of geekiness that we represent.

Along the front of the hall was where you could find the guests of honor. The talent that brings the games to life were available to meet with and collect autographs and photos.
Just outside the main arena were additional rooms where panels and presentations were held. Having them outside wasn't an inconvenience because we are not talking about having to go on a hike to find the locations. And, they were away from the main floor so everything was at a level where people could be heard. These events covered aspects of gaming creation, artistic talents, voice artists, podcasting, and some other areas of interest. And one room hosted the Cosplay competition. But, cosplay is never limited to the stage during the competition.
Cosplay was present, like a constant thread, from beginning to end, from one side to the other. There were the professionals showing what they do with amazing talent. There were booths of cosplay organizations (Umbrella Corp., Jurassic World, Ghost Busters, Heroic, etc.) who were raising awareness to causes with their talents. And, those who were there enjoying sharing in the fun of their favorite fandoms. I think many of these overlapped for even those who said they were there just enjoying the fun had some great costumes.

I stopped for a few minutes at the end of the convention to "drop a quarter" into a pinball machine. As I walked up to one (Party Animals) which was just vacated a girl was asking her parents about the machines she had never seen before. They at first tried to explain. Then the man playing the game near where they were standing offered up his machine so she could experience a game. The family was playing pinball together when I finished my game and walked away.
For me that is what gaming is about, and that told me the convention was a success.
Photos were provided by Rob Sandberg.
You can also find more at Utah Geek Magazine.
If you have a comment, suggestion, or critique please leave a comment here or send an email to guildmastergaming@gmail.com.
No comments:
Post a Comment