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Showing posts with label conventions. Show all posts
Showing posts with label conventions. Show all posts

St. George Board Game Convention


As the dog days of summer draw to a close, many of us are looking for something to do, especially if we have children who are becoming restless. It is hot the first part of August and may not seem like a good time to be in Southern Utah. But, the St. George Gaming Convention (STGCON) has created a fun get away for visitors and locals alike.

This year was the first time I was able to get to STGCON. The convention hosted its fourth annual event this year and I’m glad I got to be part of it. STGCON is a wonderful mix of board games that has a family friendly atmosphere.

Four Years Old

I sat with Alex, one of the founders, and talked with him about the history of STGCON. Five years ago there weren’t any gaming conventions in the area. The closest one to St. George was held in Salt Lake City. So, he and his wife thought they might do something about that by using their personal game library and start a convention.

They considered the first year successful with about 150 board gamers getting together. The next year they had around 200 people at the convention. This year they had 250. Not fast growth according to some. But, fast growth isn’t what Alex and his wife Shaea are looking for. They are happy with what it has done and the path it is on.

Part of the Gaming Room
The focus for STGCON has been to provide a quality family experience. This was visible at the convention, with the number of families and the age range of people. Families were enjoying games together and bringing in additional players. Alex told me that because of the size and the way it has grown, he knows just about everyone’s name attending.

What I Saw This Year

STGCON has a game library of over 1,300 different titles. These are not just old standards, Alex has actively grown the library; there were many newer games that could be experienced along with classics. I saw people playing games from the library which gave a family a chance to play something together, then as the children played one game, the parents might play something else.

Kids were running games for other kids. It was fun to see one young man running a tournament of 5-Minute Dungeon for 12 and under players. It looked like he was going to have to run more than one game to accommodate all those who gathered around his table.

1 of 3 Tables Getting Ready for a Tournament
His wasn’t the only tournament. There were enough events (tournaments, play to wins, and drawings) that there were probably enough prizes for just about everyone in attendance to take something extra home when everything was done.

Along with the mix in ages, there were people from around the region. According to pre-registration about 15% of the people were from St. George. I reacquainted myself with people I’ve met at other conventions along with making new friends.

Connecting with others is what STGCON is based on. I was invited to sit in on games by people who didn’t know me because there was an open seat. Kids joined together in games at one table as their parents joined in another game nearby. It was fun to see one pre-teen introduce her new friend to her mother and ask if they could go play a game at another table further off in the room.

The Future

A Heated Race of Pitch Car
STGCON is about the atmosphere and friendship. It is a place a family can go. Alex and Shaea want to keep it that way. They are not looking to force the convention into becoming larger, but are allowing it to grow at its own pace. They want a convention people want to come back to, which is what they have.

They are going to keep expanding their game library and continue working on making sure they have prizes to give away.

They want to keep the convention like St. George, accessible, friendly, and fun.

Alex did tell me that he would like to use the game library more often and one of the ideas they are looking at is making it available for the number of family gatherings that take place in St. George throughout the year. I suggest to anyone who may be having a gathering in or around St. George to contact them (STGCON website Facebook).

Summary

I enjoyed the day I was able to attend STGCON.

Check it out.

If you have a comment, suggestion, or critique please leave a comment here or send an email to guildmastergaming@gmail.com.

You can also join Guild Master Gaming on Google+, Facebook, and Twitter (@GuildMstrGmng).


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Salt Lake Gaming Convention, 2018 Wrap Up


Two days of gaming and associated geekery are wrapped up for this year’s edition of the Salt Lake Gaming Convention (SLGC) (website). A convention combining electronic and tabletop games is still in its infancy after only a few years of existence. This year, having lost some of their supplies to theft, presented a major hurdle they successfully overcame.

Part of the game floor
There were hardships that almost led to the convention not being held this year. I heard a few months before the regular convention date, this year wasn’t going to happen, and there might not be another edition of SLGC at all. Plans changed after the gaming community started enquiring about when and where the convention was going to be this year. The organizers responded to the fans and provided the event.

On a short timeline, a convention was put together. Knowing some of the limitations they were up against, I would call this year’s event a success. And, pulling it all together showed the ability to make a sustainable convention that fans can look forward to.

What did they accomplish?

Electronic Games

The electronic games area was the biggest draw, which is where the focus of the convention has been. Along with Microsoft having a showcase area, there were open areas for conventioneers to set up and play. Game pits for open multiplayer games were consistently full. There were large screen viewing areas for the competitive play, which included intercollegiate esports.

 
Pinball Alley
The electronics area hosted a number of tournaments, along with college teams going head-to-head. There were events for both amateur and professional players. The crowds were enthusiastic in support of their favorite players and characters. Conversations abounded through the audience about what was happening on the screen and the strategy they would have used if they were playing.

Pinball

Pinball alley returned from last year and was another place of overflowing use. New games and retro flippers were available for everyone young and old to step up and see if they had what it takes to work the digit counting ball. Standing and watching three generations of one family playing pinball together was a joy. A grandfather was standing with his grandson during his parent’s turns sharing a story of how he used to meet friends to play pinball because there weren’t video arcades.

Tabletop Games

St. George Tabletop Game Convention (website) provided a library of games for those who wanted to challenge their friends across a table instead of through a screen. I hope people extend a thank you to the organizers of the St. George event because it’s at least a four hour drive between there and Salt Lake City. Envoy/Double Exposure (website) ambassadors were on hand helping teach games and give recommendations to those who weren’t sure of what game would fit their style.

Warhammer
The tabletop games had their own tournaments. Both days hosted a couple dozen tables for Warhammer. Other miniature games included Star Wars and War Machine. Collector card games included Magic the Gathering, Star Wars, Pokemon, along with My Little Pony at dedicated tables.

Role playing games (RPG) were present in force due to the strong individual talents of the local Adventurer’s League (website) and Pathfinder Society (website). There were other free tables running games for those looking for something different. The RPG area kept two to three dozen tables regularly filled with players from beginning to end.

Kids Zone

SLGC again provided an area dedicated to the younger players. A pirate ship was available for exploring. A Nerf battle zone and a trike race course was a place for many young gamers to burn off some the excited energy they came with. The Lego building area and tables for creative design work were places that might not have been so energetic, but they were well attended. Some groups looked like the parents took the kids in so they could build with the blocks.

Lego pit
Live Action Area

The arena for battle was once again erected with opposing forces facing off with foam weapons. Epic battles were waged. There was also a smaller area set up for just the younger players learning to get their battle feet under them.

Vendors

In the midst of all of this was the market place, where conventioneers were able to pick up their remembrances of the event and support their fandoms. The area had a wide selection of memorabilia, artists, game designers, and promotional areas for other groups and events.

Guests and Panels

The guests and panelists were well received.

Great voice actors were there to share what they do and who they are. Charles Martinet (website) of Mario fame. The cast of God of War included Christopher Judge (Facebook), Danielle Bisutti (website), Jeremy Davie (imdb), and Robert Craighead (Twitter). The Legend of Zelda: Breath of the Wild was represented by Patricia Summersett (website), Elizabeth Maxwell (website), Andi Gibson (website), Bill Rogers (Twitter), Jamie Mortellaro (Twitter), and Joe Hernandez (Twitter). And, Chloe Hollings (Twitter) from Overwatch, Victoria Atkin (Twitter) from Assassin’s Creed Syndicate, Jason Charles Miller (website) of Geek and Sundry, and Jason Hayes (composer) (Twitter) were also talked about their experiences.

The panels covered topics about all types of gaming and other areas of interest.

Cosplay

Cosplay wasn’t left out. There was a competition which was highlighted by Zabracus (Twitter) and Missy Mayhem (Twitter). These Two local talents provided insight for those who want to do cosplay.

Overall

These were two days packed with a lot of activities a person could get involved with.

I’ve had the opportunity of attending this convention every year since its inception. This year was a struggle. Even with the struggles, the organizers had the guts to push forward when others may have folded. That showed their strength and the power of the gaming community in SLC. My hat’s off to their success (and, yes, I wear a hat when I go to conventions).

There will be more articles coming from my experiences at SLGC 2018. I look forward to seeing more of this convention in the future and watching it grow into what it is capable of producing for the gamers supporting it.

This article also submitted for publication to Utah Geek Magazine and Big Shiny Robot.

If you have a comment, suggestion, or critique please leave a comment here or send an email to guildmastergaming@gmail.com.

You can also join Guild Master Gaming on Google+, Facebook, and Twitter (@GuildMstrGmng).


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SaltCon 2018 Panels You May Find Enjoyable


I'm looking forward to SaltCon this year (2018) because I've been invited to join in on panels about table top games—a topic I've been writing about for years. I'm sharing information about the panels because I know others are interested in the topics (because you’re reading an article about gaming), and, I am inviting you to join us. There are other panels you might find enjoyable at SaltCon's website, but I won't be on those (I may, however, be part of the audience because they look interesting to me).

This is going to be a fun four-day gaming weekend. But, I find games to be more than just fun; they are interesting, educational, social, and entertaining. Because I like games, I started Guild Master Publishing in the 1980s. It didn’t work out at the time. In 2012 Guild Master Gaming was started with a focus on writing. I still think it would be fun having my own gaming company, but I really enjoy writing and decided to pursue it instead of the other aspects of running a company.

My writing has allowed me to be more involved in the gaming and general geek community. Being on these panels I plan on sharing some of what I have learned from being around other writer/gamers (there are a lot of writers involved with regular gaming groups). I also hope to spark some creativity in anyone there to pursue their personal dreams of writing, publishing, and creating.

Panel 1: Greatest Board Games of All Time

A few of the games on my shelves
Dave Bailey (a SaltCon staple and gaming fanatic) asked me to sit on his panel discussing games. I am considering the history of gaming and how different games have evolved the gaming experience. Looking at some of the key games over time that have changed table top games.

So far there is no set agenda on the discussion and there will probably be some interesting insights from personal experiences we have had around a gaming table, or from what we do within the industry.

This discussion is scheduled at Saturday at 10 a.m.

Panel 2: Storytelling/World Construction in RPGs

I believe role playing games (RPGs) are about storytelling and creating a combined story. I know there are others who don't agree with me. For me a major part of the experience and the fun of an RPG is being in the story. And, an important part of a story is the setting, which gets us into world building.

World building can be creating something totally different or modifying the known.

I have written numerous articles and done some teaching about these topics. This topic for me is a little more personal because of the story aspect. Those who know me understand I like a good story and read a lot of them.

I will be with Derek Grey and David Morris (both of the Adventurers League). These guys are experienced RPG gamers with years of experience in creating and running games. If you have particular questions about running your own world, this should be a place to find some tricks and hints.

This discussion is scheduled for Saturday at 11 a.m.

Panel 3: Publishing RPGs, PDF or Printed

If you have wondered about how to get published, or how to publish your own work, come listen in to see if we can help you move in that direction you want to go. There are a lot of different directions a writer/creator can go in today's gaming world. And, there is more than one path to achieve your goals.

Robert J. Defendi and I are scheduled for this discussion. And if you haven't had the opportunity to read his work, or play one of his games, you have just been given a reading assignment.

This panel is scheduled for Saturday at noon.

Please come join us in the fun of these panels. Along with the fun the goal is to be interesting, educational, meet old friends, and make new friends.

If you have a comment, suggestion, or critique please leave a comment here or send an email to guildmastergaming@gmail.com.

You can also join Guild Master Gaming on Google+, Facebook, and Twitter (@GuildMstrGmng).


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SaltCon: Tabletop Gaming Convention, 10 Years and Growing

SaltCon is coming back to northern Utah the first weekend in March. 2018 marks the tenth year of the tabletop gaming convention and I've had the opportunity of attending more than I have missed.

I started attending SaltCon just to play the games and have continued going as an attendee and as a game master running role-playing games (RPGs). This year I will be doing something new with the convention as it continues growing and getting better. The mainstay has been and continues to be the all types of tabletop games that makes SaltCon popular.

Tabletop Gaming

Here is a four-day convention for people wanting to play tabletop games of all types. Thursday through Sunday non-stop gaming is available for the die-hard gamers reaching back into our youth when we would get together and play games through the night and into the next day. SaltCon boasts a game library with more games than a single person could play during the convention, and that includes if you don't sleep.

The game library allows you to check out a game without cost. This is a great way to learn new games and introduce others to the games you like. There is also a great method for attracting others to the game you want to play.

Table stands announce if you are looking for a teacher or for players. You don't have to put up these stands on your table, but they're good to have if you want them. A silent call goes out across the crowd of over a thousand people, inviting them to check out what you have available.

Part of the gaming floor
In past years, my small group of friends have used these table stands to play new games and to make new friends. We have seen games we like that others are wanting to learn and made the offer to show them how. I have also been introduced to games I have continued to enjoy since that initial learning of sitting at a table looking for additional players.

RPGs are also present for new and experienced players. There are several local gaming organizations hosting a variety of game systems. Last year, along with running Savage Worlds, I played in six other systems. This year there are even going to be more. I saw there are sign-up sheets already posted on the SaltCon website for those who are interested.

Companies Present

Not only game companies are there. There are people who craft complimentary items for the games we enjoy. The perfect Catan board, the storage box that is crafted to hold all of the pieces of Arkham Horror, specialized dice, painted miniatures, specialized "geekery," art, and much more. But, games are what SaltCon is about.

SaltCon is a gathering place for gaming companies to come and show what they have. This includes being able to find older games and newer releases. Envoy will be there hosting a game room of the companies they represent. The game companies are there showing their games and teaching inexperienced players. There are always games to be found around their tables.

Game Trades

One corner of the library
If you are looking for a different game, they have trading places. Along with providing a forum where gamers have been negotiating trades to finalize at the convention there is always the area where the games people aren’t playing in their own group are being sold. There have always been some great deals on the long lost loves of yesterday.

Contests and Giveaways


Very year SaltCon, and the participating companies, have given away a lot of schwag. Last year there were gift bags for people who arrived earlier (until the gifts ran out), There were drawing throughout the convention for prizes, these were from SaltCon and from independent companies. There was also a big drawing at where they gave away hundreds of items.

Contests are run by SaltCon and by the companies attending. There are gaming competitions, and I know there is also some national qualifying tournaments being held. Last year there was a miniature painting contest, and I am pretty sure they will be dong that again.

Ion Awards

SaltCon will be announcing the Ion Awards at the convention. This competition is for game developers and the winners have all had the opportunity of being published and getting to market. I have found it fun to see past winners sitting on the shelves of the game shops.

Lots of RPGs
Panels

This year the selection of panels is being expanded. (Here is a little inside scoop.) There are going to be experts who are going to be cover topic on how to create and develop games, how to market what you are creating, how to increase your enjoyment of what other have created. These are going to run the gambit of gaming—board games through RPGS.

I'll be participating on panels this year and I am looking forward to the topics I have heard about. I can't fully disclose what is going to be covered and who is going to be there, but I know those who come and join in the are going to enjoy what they see.

10 Years of Gaming

SaltCon started in a small location up by the University of Utah. They quickly outgrew the room they had and moved to a hotel in Salt Lake City, then another hotel, until now they are in the Davis County Convention Center. The past couple of years this has been a wonderful location. The Convention Center allows people to stay and play in the halls "after hours." Last year it was announced that SaltCon has been able to secure the location as long as desired, which is allowing the expansion of gaming space along with the other activities.

Last year there were around 1,200 people in attendance. It was a good-sized crowd that allows mingling without getting smothered. With the expanded space there shouldn't be any problems.

I, and friends, will be there from early Thursday until Sunday playing as many games as I can get in. I would enjoy meeting people and learning more about what you like about gaming and what you would like to see more of from Guild Master Gaming. I also enjoy playing the prototypes that people bring and are playtesting, so if you have a game in the works, this is a place to find players.

See you in a couple of weeks in Layton, Utah at SaltCon (here’s a link to their website).


If you have a comment, suggestion, or critique please leave a comment here or send an email to guildmastergaming@gmail.com.

You can also join Guild Master Gaming on Google+, Facebook, and Twitter (@GuildMstrGmng).



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Salt Lake Comic Con 2017

Originally published by Utah Geek Magazine (check out their site and Facebook page for more pictures).

There is no simple way of wrapping up an event like Salt Lake Comic Con 2017 in a single simple sentence. Exclamations can be made, but they can't tell you what it was about. I attended all three days of the event and had the opportunity of meeting with a lot of people there to get some ideas of what the event was and what it meant

Who Was At The Con

For many of the people coming to Salt Lake Comic Con it was a place to have the opportunity of meeting the media stars they have come to enjoy. For many this means thinking of those who perform on our favorite television programs and movies—and there were a lot.

Michael Rooker and Dick Van Dyke
For three full days we had the opportunity of meeting, getting autographs and photographs, and spending a few minutes with those entertain us on the big and little screen. Along with those who are well known there were those getting started. Independent film makers were there sharing their visions. Other forms of art were also well represented.

The artist alley was comprised of artists who have worked on major animated productions and books along with those who are just starting out. I think every art form was represented (I'm not going to try to name them all because I know I will miss somebody's favorite). I talked with some of the artists who were impressed with the attendance of Salt Lake Comic Con. A couple who travel between conventions were really enjoying the level of knowledge and courtesy their fans have in Salt Lake City.
This was not just in the form of two-dimensional art work. There were a number of crafters sharing what they create. There were all the accessories you could be looking for to complete an outfit for out on the town, or at the next cosplay event. There were those who had items to show your fandom in more everyday items like pens and blankets. If you were unable to find what you were looking for, you could talk to people and they would help create what you wanted. One shop was laser etching on the spot.

There were other fandoms in attendance. Books are strong forms of entertainment and there were some wonderful authors sharing their thoughts and their books. Forewarning: I am biased about books. They are my first love of entertainment (second is games). I talked with authors covering a wide range of genres and they, like the artists, were impressed with the people they were meeting. A number of authors were selling out of their stores and I know a couple who were frantically coming up with extra copies for Saturday because they had sold out on Friday.

John Barrowman
The gamers were not left out. Both electronic and tabletop games had strong showing, both in providing products and in looking for games. Salt Lake Gaming Convention had a location where people were able to sit and play console games.  There were also game shops with items so fans could show which games are their favorites.

Tabletop games were also available. Along with the game shops, I know there were a half-a-dozen developers showing their games. There were also accessory companies with dice, bags, and boards. An open gaming room was there with the Adventurer's League hosting tables and open table space for everyone to use. Some people found this a nice reprieve from the volume of the general floor.

I am also happy to say there were organization in attendance who help the community at large. There were cosplay groups and other organizations who were there raising awareness and support for people in need. I am even more happy to report those organizations said they had great support from the people they came in contact with, either at their booth or out and about throughout the convention.

Who Was Really At The Con

Conventioneer
The largest group at Salt Lake Comic Con were the fans, you who are reading this. Throughput the event I heard speakers claim if it wasn't for the fans, none of this would matter. It's true. Not in the way that a cynic would claim because of ticket sales, but because it is the energy and enthusiasm of the individual fans coming together that make conventions exciting and fun to be at.

There was no point during the entire convention where cosplay was not occurring. There were cosplayers in strollers to those with walkers. There were cosplayers for every area of fandom. I like to think I have a good understanding of the different areas and I met players I didn't recognize. And, yet, along with those of us not in costume, we were all sharing in the event.

I enjoy seeing how people were gracious in their play. People of all shapes, sizes, ages, and abilities were good to each other. We were having fun. We recognized those who had done something we appreciated and we were gracious in being appreciated.

Conventions are hard on the body. I know people who are most likely sleeping away this afternoon (I am writing this on the Sunday after) and I am there with them. Others are still cleaning up from the merriment. While others are making their way home, or to their next engagement. Event fans in attendance will most likely take some time to allow themselves to recover from the time spent at the convention center. We attended knowing the physical consequences.

This convention is about reviving the spirit of creativity and fun. We went because we were seeing not only the people involved in the creation of the stories or bringing those stories to life, we were seeing the characters they represent. Many were becoming the characters to show our appreciation for what they have given us. We go because it gives us the memories of past stories, and the hope of new ones.

More Conventioneers
It is the people I meet that make conventions so great, and all the people who were part of Salt Lake Comic Con 2017 made this event a wonderful memory. This goes to the organizers, the guests, the attendees, the workers in the booths, the workers of the convention center, and the volunteers.

I tip my hat (it was either a cap or bowler depending on which day) to everyone. Now, I think I will take a nap and start getting ready for the next event.

If you have a comment, suggestion, or critique please leave a comment here or send an email to guildmastergaming@gmail.com.


You can also join Guild Master Gaming on Google+, Facebook, and Twitter (@GuildMstrGmng)
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Salt Lake Gaming Convention 2017

There are different types of gamers who play a wide variety of games. Going into the Salt Lake Gaming Convention with that basic premise is enough to understand that every attendee would be looking for their own style of entertainment in the convention hall. I will not go as far as to say everyone in attendance found the specific item they were looking for, but I did not find anyone who wasn't enjoying themselves.

The South Towne Expo Center was the location for the 2017 Salt Lake Gaming Con. This is the third year of the convention and all have been at the same location. Last year shortly before the convention Salt Lake Comic Con took on part ownership of the convention and there were differences I noted where this convention was better with the input of their experience. But, the gaming was in the forefront, or more in lines with the layout, what bracketed this event.

When entering the hall, attendees had the main electronics gaming floor to their right. During the two days of convention the pre-set areas and the open gaming tables had a regular sense of buzz. A number of islands were set up where on each of the four sides games were being played which were sponsored. Open gaming tables were for participants who brought their own equipment and tapped into the event by finding other players and competing on different levels. Behind the players was enough room that fans of the games, or the players, were able to stand or sit. Some spots were three to four deep, and there was still ample room to move around without having to press through.

Professional gamers were present and where the tournaments. On the electronics side there were two viewing areas set up where fans could watch the action on projected screens. And everyone had the chance to participate in a tournament if they desired.

There was pinball (no quarters required). Around two dozen machines were set up back-to-back and there was competition play taking place. In my younger days this was more my style of arcade play and there were machines that I remember playing. There were even analog games dating back to the fifties. And, if you are fan of the pinball experience, they even had Captain Fantastic.

At the other end of the hall were the tabletop games and they had their tournaments as well. Starting on Friday was a Warhammer tournament. On Saturday there was a Star Wars Miniatures. Participants unloaded their armies and their fleets and the battles ensued.

There were other games available s people brought some favorites, or borrowed from the library of games provided by SaltCon. It didn't look like SaltCon had brought their whole library, but there was a large selection of games that people were not left with walking away without something.

A section of tables were also set up for role-playing games (RPGs). Both the Adventurers League and the Pathfinder Society were present and were running games from almost the time the convention started to the time the tables were closed. They were not alone. Tables were also occupied by conventioneers playing other RPGs.

Virtual Reality was represented by at least a half a dozen locations in the middle of the floor. They were mixed in with vendors covering what participants were looking for. Along with electronics and games was merchandise to remember the convention and to promote particular kingdoms of the greater realms of geekiness that we represent.

This wasn't just for the older geek either. Along the back of the hall were several areas of activities designed for the up and coming gamers of the next generation. A zone was marked off for younger players where they could play their own games. With them along the back wall was a nerf zone and a LARP arena where everyone was invited to step in and take up weapons in fun-filled battles.

Along the front of the hall was where you could find the guests of honor. The talent that brings the games to life were available to meet with and collect autographs and photos.

Just outside the main arena were additional rooms where panels and presentations were held. Having them outside wasn't an inconvenience because we are not talking about having to go on a hike to find the locations. And, they were away from the main floor so everything was at a level where people could be heard. These events covered aspects of gaming creation, artistic talents, voice artists, podcasting, and some other areas of interest. And one room hosted the Cosplay competition. But, cosplay is never limited to the stage during the competition.

Cosplay was present, like a constant thread, from beginning to end, from one side to the other. There were the professionals showing what they do with amazing talent. There were booths of cosplay organizations (Umbrella Corp., Jurassic World, Ghost Busters, Heroic, etc.) who were raising awareness to causes with their talents. And, those who were there enjoying sharing in the fun of their favorite fandoms. I think many of these overlapped for even those who said they were there just enjoying the fun had some great costumes.

Salt Lake Gaming Con is developing to showcase the different aspects of the gaming world. Where many believe there to be great gaps, here for two days those gaps were bridged. Old friendships were reinforced and new ones created. People were finding the joys they have come to expect from the games they already knew, along with finding new avenues of expression they hadn't realized they would enjoy.

I stopped for a few minutes at the end of the convention to "drop a quarter" into a pinball machine. As I walked up to one (Party Animals) which was just vacated a girl was asking her parents about the machines she had never seen before. They at first tried to explain. Then the man playing the game near where they were standing offered up his machine so she could experience a game. The family was playing pinball together when I finished my game and walked away.

For me that is what gaming is about, and that told me the convention was a success.
 
Photos were provided by Rob Sandberg.

You can also find more at Utah Geek Magazine.

If you have a comment, suggestion, or critique please leave a comment here or send an email to guildmastergaming@gmail.com.

You can also join Guild Master Gaming on Google+, Facebook, and Twitter (@GuildMstrGmng).




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