The holiday was fantastic! Not only a great time of thanks, and fellowship - visiting friends, wonderful meals, relaxation and conversation - but also a great time for some gaming!
Of the original list from Part 1 of this article, three of the games (Pigpen, X-Wing, Age of War) were not played. But the other three were, along with some other games that we played and tried out.
Trans-America was a lot of fun. We played two times, one with four players, and one with six players. Fun each and every time. Originally a title from Winsome Games (as Iron Road), we have the printing from Rio Grande games (and Trans-Europa, along with the Vexation add-on).
There was a game of Valley of the Kings - all of the players were new to the game (including yours truly - my first time playing). We picked up on it pretty well. By the third or fourth time around the table, all four players had the hang of things, and had a grasp on the "entomb" focus of the game. The end score, however, was a little spread out. Top scorer had 45 points, two middle scorers had 26 and 27, and bottom scorer had 16. Closer next time, I'm sure.
There was a seven player game of Elder Sign, where the intrepid adventurers ventured into the haunted museum One More Time to do battle with the minions of some outre, alien being. Lots of dice rolling, tension, etc, and a win just in time.
There was a mad, mad round of Walk the Plank. Further comment prohibited by the decency board.
A really good game (four player) of Lords of Waterdeep happened. Great time. We did not use the expansion, but probably could have, for more mayhem.
The game about the Justice League, defending the Watchtower, that is available only from Target - Justice League: Axis of Villains - was brought out. It is a super hero themed Fortress Defense game, only this time four of the members of the Justice League (Batman, Superman, Green Lantern and the Flash) are working hard to keep a batch of DC Comics villains away. Lots of fun, and I got to be Green Lantern, one of my favorites. (why is there no Aquaman in the game?)
Finally, there was a game of Pandemic, to round out the board games. As with Waterdeep and Elder Sign, none of the expansions available were used, but the base game (this time with four players) was quite good regardless. The roles we had were Dispatcher, Scientist, Medic and Researcher. We played at the basic (Introductory) level, and we barely won. The Player Deck was about to run out, even though we already suffered through the four Epidemics.
We also were treated to a short run through of Adventure Maximus - a (sort of) mix between a roleplaying game and a card driven strategy game (although in this case, it is fantasy adventure in a sort of Adventure Time type setting). Very much fun.
reade more...
Of the original list from Part 1 of this article, three of the games (Pigpen, X-Wing, Age of War) were not played. But the other three were, along with some other games that we played and tried out.
Trans-America was a lot of fun. We played two times, one with four players, and one with six players. Fun each and every time. Originally a title from Winsome Games (as Iron Road), we have the printing from Rio Grande games (and Trans-Europa, along with the Vexation add-on).
There was a game of Valley of the Kings - all of the players were new to the game (including yours truly - my first time playing). We picked up on it pretty well. By the third or fourth time around the table, all four players had the hang of things, and had a grasp on the "entomb" focus of the game. The end score, however, was a little spread out. Top scorer had 45 points, two middle scorers had 26 and 27, and bottom scorer had 16. Closer next time, I'm sure.
There was a seven player game of Elder Sign, where the intrepid adventurers ventured into the haunted museum One More Time to do battle with the minions of some outre, alien being. Lots of dice rolling, tension, etc, and a win just in time.
There was a mad, mad round of Walk the Plank. Further comment prohibited by the decency board.
A really good game (four player) of Lords of Waterdeep happened. Great time. We did not use the expansion, but probably could have, for more mayhem.
The game about the Justice League, defending the Watchtower, that is available only from Target - Justice League: Axis of Villains - was brought out. It is a super hero themed Fortress Defense game, only this time four of the members of the Justice League (Batman, Superman, Green Lantern and the Flash) are working hard to keep a batch of DC Comics villains away. Lots of fun, and I got to be Green Lantern, one of my favorites. (why is there no Aquaman in the game?)
Finally, there was a game of Pandemic, to round out the board games. As with Waterdeep and Elder Sign, none of the expansions available were used, but the base game (this time with four players) was quite good regardless. The roles we had were Dispatcher, Scientist, Medic and Researcher. We played at the basic (Introductory) level, and we barely won. The Player Deck was about to run out, even though we already suffered through the four Epidemics.
We also were treated to a short run through of Adventure Maximus - a (sort of) mix between a roleplaying game and a card driven strategy game (although in this case, it is fantasy adventure in a sort of Adventure Time type setting). Very much fun.